Your snares are particularly difficult for enemies to avoid. You have trained for countless hours to become a more skilled hunter and tracker, gaining an additional benefit when you Hunt Prey depending on the focus of your training. This feat gains the detection, divination, and primal traits if you’re legendary in Nature. As long as your hunted prey is observed by you, all your allies who roll failures and critical failures when Seeking it get a success instead. I will use the color coding scheme which has become common among Pathfinder build handbooks. You can also unlock more benefits from your hunters edge choice and feats you take. Plus, who doesn’t want the opportunity to have an animal companion? Fiendslayer (Half-Elf Ranger 13) Golem Guard (CR 12) Guildmaster (Dwarf Rogue 13) High Priest (Human Cleric 13) Human Ranger 10/Horizon Walker 3; Karn-Tor Warchief (CR 12) Mad Prophet (Gnome Cleric of 9/Pathfinder Chronicler 4) Midnight Dancer (Half-Orc Bard 9/Shadowdancer 4) Monastic Sniper (Elf Monk 13) Nature Scholar (Elf Druid 9/Loremaster 4) Requirements You are wielding a ranged weapon with the volley trait and reload 0. This bonus increases to +6 at 11th level and +8 at 15th level. You can find hazards that would normally require you to Search even if you aren’t Searching. Skill Feats 2nd At 2nd level and every 2 levels thereafter, you gain a skill feat. When you use Hunt Prey on a creature within 100 feet, you can follow that creature’s movements, allowing you to know the creature’s exact location no matter how far away it becomes, as long as it remains your prey. If you hit your hunted prey with a ranged weapon, it’s flat-footed until the start of your next turn. At the start of each of your turns, you gain an additional reaction that you can use only to perform a Twin Riposte against your hunted prey. You gain the snare hopping warden spell. Link (Ex): Handling an animal to make them do something normally requires a move action, so if you like to train attack dogs or something, keep that in mind.Allowing you to handle your animal companion as a free action allows you to order them around while still taking your full turn. You and your animal companion fight in tandem, distracting your foes and keeping them off balance. You are so skilled at navigating the wild, your movement is completely unaffected by terrain. In addition to what you get from your class at 1st level, you have the benefits of your selected ancestry and background. Rangers get feats to help with it, for some reason. Once deployed, such a snare lasts for 10 minutes before losing its effectiveness. If you prefer to get outside, you might go on hunts or scout nearby areas to better understand your environment. You might be a scout, tracker, or hunter of fugitives or beasts, haunting the edge of civilization or exploring the wilds. Pathfinder 2nd Edition is HERE!!!! By pointing out vulnerabilities, you grant the benefits listed in Hunt Prey and your hunter’s edge benefit to an ally until the end of their next turn. You’re not flat-footed to creatures that are hidden from you (unless you’re flat-footed to them for reasons other than the hidden condition), and you need only a successful DC 5 flat check to target a hidden creature. There are always kinks to work out and game-breaking rules to be re-written. Your ability to track your prey has surpassed explanation, allowing you to trace your prey’s movements and predict its location with ease. Your animal companion gains the benefit of the Camouflage feat. When you set a snare, the saving throw DC for that snare is equal to its normal DC or your class DC, whichever is higher. You understand how to defend yourself and others against your prey. He has been a game publisher and RPG community administrator for over 20 years, and has been reporting on D&D news for two decades. In addition to the ancestry feat you started with, you gain an ancestry feat at 5th level and every 4 levels thereafter. You’ve learned to react with ranged weapons when a creature is in close quarters. Rangers get feats to help with it, for some reason. You have a nearly encyclopedic knowledge of all creatures of the world. By Danyell Marshall Aug 09, 2019. Basics. Smiting Morphing Power-Attacking Ranger. You have an intuitive ability to sense hazards. As part of the action used to Hunt your Prey, you can attempt a check to Recall Knowledge about your prey. Apply your multiple attack penalty to each Strike normally. At 1st level, your class gives you an ability boost to your choice of Strength or Dexterity. You move quickly through obstacles, whether they’re tumbled stone, tangled undergrowth, or sucking mud. Blue: Fantastic options, often essential to the function of your character. Random Aside: It's a joke build but actually doesn't seem too bad since Focus spells automatically heighten to your level so your Wild Shape is at the same spell level as a normal Wild Druid's Wild Shape and you have full scaling on the Ranger's Hunter's Edge Precision Damage. We are expressly prohibited from charging you to use or access this content. You gain the service of a young animal companion that travels with you and obeys simple commands as best as it can. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. You keep your distance from your prey, shooting arrows with incredible precision to hinder or kill those you hunt. The Strike gains the following failure effect. If the reaction has other requirements, such as wielding a specific kind of weapon, Snap Shot doesn’t allow you to ignore them; it allows you only to replace a melee weapon Strike with a ranged weapon Strike. You have a connection to the creatures of the natural world that allows you to communicate with them on a rudimentary level. Free Shipping by Amazon. Trigger A creature within your reach critically fails a Strike against you. You make your companion enormous. You might be a scout, tracker, or hunter of fugitives or beasts, haunting the edge of civilization or exploring the wilds. You have a deep understanding of the crossbow. Share Share Tweet Email. When you move through natural terrains, you are difficult to track. Character optimization guide for Animal Companions in Pathfinder 2e. | Here Be Monsters You Interact to draw a weapon, then Strike with that weapon. 1-16 of 510 results for "pathfinder 2e" Skip to main search results Eligible for Free Shipping. When you first gain a warden spell, you become trained in primal spell attacks and spell DCs. If both hit the same hunted prey, combine their damage for the purpose of its resistances and weaknesses. 0. Your experience in the field has taught you how to focus your aim at a distance, increasing your accuracy. It's an unlimited resource, and it gives you some flat bonuses to track and some other stuff. This is our PF2 site, click here for PF1! You guide your allies through the wilderness or follow tracks. You scan the battlefield quickly, remembering critical details about multiple opponents you face. You could champion either goal, or both. You can use this free action even if you haven’t identified the creature yet with Recall Knowledge. You gain the Hunt Prey action. Your body is accustomed to physical hardship and resistant to ailments. Acrobatics, Athletics, Medicine, Nature, Stealth, Survival, Companion’s Cry (4th), Mature Animal Companion (6th), Incredible Companion (10th), Side by Side (12th), Specialized Companion (16th), Masterful Companion (18th). You visually or audibly warn your allies of danger, granting them each a +1 circumstance bonus to their initiative rolls. Either Step and then Strike, or Strike and then Step. You read your prey’s movements and transform them into openings, so failures with one weapon set up glancing blows with the other. To give my thoughts on each of the snare feats: ... for your ranger class DC increases to master. Your allies need to be able to see or hear you to gain this benefit. At 7th level, you can use skill increases to become a master in a skill in which you’re already an expert, and at 15th level, you can use them to become legendary in a skill in which you’re already a master. Trigger You succeed or critically succeed at a check to Recall Knowledge on your hunted prey. 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